STEM Programs Near Me

Griffin Museum of Science and Industry Admission
4.8 (5)
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Chicago, IL
Housed in the only remaining building from the 1893 World's Fair, Griffin MSI is a Chicago must-see. When visiting the largest science museum in the Western Hemisphere, you'll experience a 40-foot tornado, climb aboard a World War II German submarine, take a run in a human-sized hamster wheel, descend into an Illinois coal mine, board a 727 hanging from the ceiling and much more! Griffin MSI is not a place where you walk around quietly and observe. You get involved in the fun — and learn — by doing. Just a few miles from downtown with convenient underground parking.
In-person
All ages

Exquisite Creatures Exhibit By Christopher Marley
4.9 (237)
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Seattle, WA
“Just magical. So awestruck and inspired.” Acclaimed artist Christopher Marley transforms nature's wonders—from colorful insects to fossils to sea life—into a stunning, immersive art, nature and science exhibit. It's beautiful, unforgettable, and uniquely curated for wonder. A stunning exhibit of thousands of ethically sourced specimens presented as breathtaking works of art.
In-person
4+ years

Everglades Mangrove Wilderness Boat Tour
5.0 (82)
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Everglades City, FL
Embark on an unforgettable adventure through Everglades National Park on our Mangrove Wilderness Boat Tour! Over 1 hour and 45 minutes, we’ll navigate the intricate mangrove tunnels of the 10,000 islands. Your expert guide will highlight the distinct traits of various mangrove species and explain the diverse ecosystem of Everglades National Park. Keep your eyes peeled for Alligators, Dolphins, manatees, and over 300 bird species that inhabit this remarkable landscape.
In-person
All ages

Key Largo Coral Reef Snorkeling Boat Trip
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Key Largo, FL
Explore the vibrant underwater world of Key Largo, renowned as one of the SCUBA diving capitals of the world. Snorkel at two stunning reef locations aboard the state-of-the-art Key Largo Diver II, designed for comfort and stability. Each trip includes two snorkeling locations at the Florida Keys National Marine Sanctuary/Pennekamp Park, or other shallow wreck and reef sites catering to both snorkelers and certified divers. A complimentary Divemaster monitors each group, ensuring a safe and pleasant experience. Ideal for groups looking for adventure in a picturesque setting, this diving charter promises an unforgettable aquatic journey. - Experience two snorkel locations in Key Largo's rich marine ecosystem - Enjoy the comfort of our Newton Dive Special with hot water showers - Monitored by a dedicated Divemaster for enhanced safety and enjoyment - Morning or afternoon departures available, accommodating both divers and snorkelers
In-person
5+ years

3D Printing Usining Blender/TinkerCAD
71%
by Siliconvalley4U
3D printing is the construction of a three-dimensional object from a CAD model or a digital 3D model. This class is open to beginning and advanced students. Topics covered aims to provide students the knowledge of basic 3D Printing. Students will explore and create their own 3D models through a software. TinkerCAD or Blender will be introduced to students. Focus would be on 3D modeling first.
Online
Ages 6-18 years

Level 1 - The Thinker ( Problem Solving with Python & Programming Basics ) - Quarterly / Half yearly / Monthly
by MathCodeLab
Outcome Introduces beginners to programming fundamentals, focusing on logic, coding, and systems through hands-on Python activities. Students build a strong foundation for further learning. Students learn core skills like problem-solving and pattern recognition by tackling relatable challenges such as optimizing a store checkout line showing how these abilities apply across fields from tech to medicine to the arts. We begin with practical problems before introducing technical concepts, ensuring students grasp the “why” behind what they learn. This hands-on, engaging approach sparks creativity, builds confidence, and equips students with versatile skills for any future path.
Online
Ages 11-18 years

Drawing/Painting Tuesdays 3:30 Virtual - Session 7 (April)
100%
by Kimberly V. Art
In Drawing/Painting Class we will create a variety of fine art projects focusing on technique and style, composition, brushwork, and systematic practice. KVArteest will give input on our subject matter, as we together decide what we want to learn.
Online
7+ years

BHCCClass: Python for Beginners 2026
71%
by Siliconvalley4U
A. Course Overview: The Python Programming curriculum is a one-semester course covering topics typically found in introductory computer programming (coding) courses. Other introductory programming courses are not required; students merely need to have typical computer usage skills prior to starting this course. B. Teaching Strategies: The course material is designed to appeal to a variety of students, from traditional learners who thrive on written text to audio-visual students who enjoy a multi-media format. All content is delivered through an online system that allows students to work seamlessly both in the classroom and at home. The main chapters concentrate on Python programming and computer science topics. Certain states may require additional topics ranging from computing ethics and security to career exploration to the impact of computers on modern society. The course contains additional supplemental chapters at the end that can optionally be used to meet common state requirements. Teachers may choose to assign Supplemental Lessons as desired to meet state standards or student interest. The final “Creative Project” is optional and can be completed in small groups C. Course Planner: Some classes may move faster or slower than the suggested pace. The planner assumes students are working daily with approximately 45 to 60 minutes of class time. In most cases, the planner estimates one day per lesson (including the lesson quiz), one day per graded chapter activity (lab), and one day per chapter test. Some larger labs are assigned more time. D. Reading and Objectives: Chapter One: Fundamentals of Python • Introduction to Python • Running Python Programs • Writing Python Code Chapter Two: Working with Data • Data Types and Variables • Using Numeric Variables • Using String Variables Chapter Three: Input and Output • Printing with Parameters • Getting Input from a User • String Formatting Chapter Four: Making Decisions • Logical Expressions • The “if” Statement • Logical Operators • More Complex Expressions Chapter Five: Finding and Fixing Problems • Types of Errors • Troubleshooting Tools • Using the Python Debugger Chapter Six: Lists and Loops • Lists and Tuples • List Functions • “For” Loops • “While” Loops Chapter Seven: Numeric and Data • Dates and Times • Advanced Data and Time Management • Random Numbers • The Math Library Chapter Eight: Working with Strings • Character Data • String Functions • Input Validation with “try / except” Chapter Nine: Functions • Writing and Calling Functions • Function Inputs and Outputs • Local and Global Scope Chapter Ten: Python Classes • Thinking about Objects • Class Variables and Methods • Managing Class Files Chapter Eleven: Class Instances • Creating Objects with Instance Data • Instance Methods • Managing Objects Chapter Twelve: Food Fight Project • Introducing “Food Fight” Chapter Thirteen: Creative Project Requirements (Scale as desired to meet available time) Design • Project Life-cycles and teams Coding Testing Supplemental Chapter One: Python on Your Computer • Installing Python • Managing Projects • Using the Python IDE Supplemental Chapter Two: Computers and Individual exercises per lesson Modern Society • Global Computing Issues • Managing Your Digital Identity • Impact of Computing • Artificial Intelligence Classes will be taught online (Zoom Links will be provided once registration is done) Let's head towards our goal to become a Python Programming master!
Online
Ages 6-18 years
Drawing/Painting Wednesdays 3:30 Virtual - Session 7 (April)
100%
by Kimberly V. Art
In Drawing/Painting Class we will create a variety of fine art projects focusing on technique and style, composition, brushwork, and systematic practice. KVArteest will give input on our subject matter, as we together decide what we want to learn.
Online
7+ years

Drawing/Painting Wednesdays 3:30 Virtual - Session 8 (May)
100%
by Kimberly V. Art
In Drawing/Painting Class we will create a variety of fine art projects focusing on technique and style, composition, brushwork, and systematic practice. KVArteest will give input on our subject matter, as we together decide what we want to learn.
Online
7+ years

Drawing/Painting Tuesdays 3:30 Virtual - Session 7 (April)
100%
by Kimberly V. Art
In Drawing/Painting Class we will create a variety of fine art projects focusing on technique and style, composition, brushwork, and systematic practice. KVArteest will give input on our subject matter, as we together decide what we want to learn.
Online
7+ years

Level 1 - The Thinker ( Problem Solving with Python & Programming Basics ) - Quarterly / Half yearly / Monthly
by MathCodeLab
Outcome Introduces beginners to programming fundamentals, focusing on logic, coding, and systems through hands-on Python activities. Students build a strong foundation for further learning. Students learn core skills like problem-solving and pattern recognition by tackling relatable challenges such as optimizing a store checkout line showing how these abilities apply across fields from tech to medicine to the arts. We begin with practical problems before introducing technical concepts, ensuring students grasp the “why” behind what they learn. This hands-on, engaging approach sparks creativity, builds confidence, and equips students with versatile skills for any future path.
Online
Ages 11-18 years

Drawing/Painting Wednesdays 1:30 Virtual - Session 7 (April)
100%
by Kimberly V. Art
In Drawing/Painting Class we will create a variety of fine art projects focusing on technique and style, composition, brushwork, and systematic practice. KVArteest will give input on our subject matter, as we together decide what we want to learn.
Online
7+ years

Drawing/Painting Wednesdays 1:30 Virtual - Session 8 (May)
100%
by Kimberly V. Art
In Drawing/Painting Class we will create a variety of fine art projects focusing on technique and style, composition, brushwork, and systematic practice. KVArteest will give input on our subject matter, as we together decide what we want to learn.
Online
7+ years

Drawing/Painting Tuesdays 3:30 Virtual - Session 8 (May)
100%
by Kimberly V. Art
In Drawing/Painting Class we will create a variety of fine art projects focusing on technique and style, composition, brushwork, and systematic practice. KVArteest will give input on our subject matter, as we together decide what we want to learn.
Online
7+ years

Beginner to Real-World Coding Program for Kids & Teens
71%
by Siliconvalley4U
Help your child go from coding basics to building real-world applications with a personalized, project-based learning pathway. Our year long coding program is designed for beginners as well as students with prior coding experience, focusing on practical skills, creativity, and real-world application development. Course gets renewed every 12 weeks and promoted to next levels appropriately ⸻ What Students Will Learn This program introduces students to the world of coding and, for advanced learners, helps translate concepts into real-world software and web applications. Programming Languages Offered Each student learns ONE primary programming language, selected based on their interest, aptitude, and goals: • Python Programming A personalized learning pathway is created for every student to ensure steady progress and confidence. ⸻ Real-World Project Development Students apply their skills by building real-world applications that can be showcased in a live marketplace: 👉 https://www.siliconvalley4u.com/swatstore This project-based approach helps students: • Understand how real software products are built • Develop problem-solving and logical thinking • Gain exposure to entrepreneurship and product thinking ⸻ Student Profile & Digital Portfolio (Powered by NexGenKlick) Students build and maintain a digital learning profile using Nexclap, powered by NexGenKlick, where all academic work, projects, blogs, and achievements are organized in one place: 👉 https://www.nexgenklick.ai This profile becomes a long-term portfolio that students can use for: • School applications • Internships and programs • Showcasing skills and projects Free video lessons and coding exercises are provided for the full 6-month duration: 👉 https://nexclap.com/courses ⸻ Blog Writing & Technology Awareness (Guided Activity) Students are encouraged to read about technology trends, domains, and tools, and write blogs to strengthen understanding and communication skills. • Blogs are reviewed with detailed feedback • Selected blogs are published on our website and social channels: 👉 https://www.siliconvalley4u.com/blogs This is a guided activity, not a formal class session. Students are expected to invest time outside class. ⸻ Who Is This Program For? • Beginners with no prior coding experience • Students with some coding background looking to build real projects • Kids and teens interested in coding, web development, and software creation ⸻ Cancellation Policy • No cancellations or refunds once the program begins • Applies to the full 12-week duration ⸻ Why Choose This Coding Program? • Personalized learning paths • Real-world application development • Portfolio and profile building • Flexible make-up classes • Long-term skill and career orientation ⸻ 👉 Enroll Today & Help Your Child Build Skills That Matter
Online
Ages 10-18 years

BHCCClass: Build a Website 2026
71%
by Siliconvalley4U
Website is the easiest and quickest way for an organization to increase its credibility. Today, users expect a lot out of the web page. It should load fast, expose the desired service, and be comfortable to view on all devices from desktop computers to tablets and mobile phones. Here’s your chance to create your own. This class is designed to help students understand how websites are created, and how it works.
Online
All ages

BHCCClass: Python Continuing 2026
71%
by Siliconvalley4U
Only students who are previously enrolled to Python for Beginners can join this class. Python is a powerful general-purpose programming language that has been around since the 1980s. It is one of the recommended languages to learn for students who are beginning to learn coding. The aim of this class is to help the students jumpstart their journey in Python. This not only aims to provide basics of Python, but as the course progresses, students will have a chance to transfer to a more advanced Python class.
Online
All ages

BHCCClass: Python for Beginners 2026
71%
by Siliconvalley4U
A. Course Overview: The Python Programming curriculum is a one-semester course covering topics typically found in introductory computer programming (coding) courses. Other introductory programming courses are not required; students merely need to have typical computer usage skills prior to starting this course. B. Teaching Strategies: The course material is designed to appeal to a variety of students, from traditional learners who thrive on written text to audio-visual students who enjoy a multi-media format. All content is delivered through an online system that allows students to work seamlessly both in the classroom and at home. The main chapters concentrate on Python programming and computer science topics. Certain states may require additional topics ranging from computing ethics and security to career exploration to the impact of computers on modern society. The course contains additional supplemental chapters at the end that can optionally be used to meet common state requirements. Teachers may choose to assign Supplemental Lessons as desired to meet state standards or student interest. The final “Creative Project” is optional and can be completed in small groups C. Course Planner: Some classes may move faster or slower than the suggested pace. The planner assumes students are working daily with approximately 45 to 60 minutes of class time. In most cases, the planner estimates one day per lesson (including the lesson quiz), one day per graded chapter activity (lab), and one day per chapter test. Some larger labs are assigned more time. D. Reading and Objectives: Chapter One: Fundamentals of Python • Introduction to Python • Running Python Programs • Writing Python Code Chapter Two: Working with Data • Data Types and Variables • Using Numeric Variables • Using String Variables Chapter Three: Input and Output • Printing with Parameters • Getting Input from a User • String Formatting Chapter Four: Making Decisions • Logical Expressions • The “if” Statement • Logical Operators • More Complex Expressions Chapter Five: Finding and Fixing Problems • Types of Errors • Troubleshooting Tools • Using the Python Debugger Chapter Six: Lists and Loops • Lists and Tuples • List Functions • “For” Loops • “While” Loops Chapter Seven: Numeric and Data • Dates and Times • Advanced Data and Time Management • Random Numbers • The Math Library Chapter Eight: Working with Strings • Character Data • String Functions • Input Validation with “try / except” Chapter Nine: Functions • Writing and Calling Functions • Function Inputs and Outputs • Local and Global Scope Chapter Ten: Python Classes • Thinking about Objects • Class Variables and Methods • Managing Class Files Chapter Eleven: Class Instances • Creating Objects with Instance Data • Instance Methods • Managing Objects Chapter Twelve: Food Fight Project • Introducing “Food Fight” Chapter Thirteen: Creative Project Requirements (Scale as desired to meet available time) Design • Project Life-cycles and teams Coding Testing Supplemental Chapter One: Python on Your Computer • Installing Python • Managing Projects • Using the Python IDE Supplemental Chapter Two: Computers and Individual exercises per lesson Modern Society • Global Computing Issues • Managing Your Digital Identity • Impact of Computing • Artificial Intelligence Classes will be taught online (Zoom Links will be provided once registration is done) Let's head towards our goal to become a Python Programming master!
Online
Ages 6-18 years
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